using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class EndTurnBtn : MonoBehaviour
{
    public Text text;

    public void EndTurn()
    {
        if(TurnController.Instance.canEndPlayerTurn)
        {
            TurnController.Instance.isWaitForPlayer = false;
            text.text = "敌方回合";
        }
    }
    public void StartTurn()
    {
        text.text = "结束回合";
    }
}
